
Fantasy Dreamland - Boss Sprites Wave 1
A downloadable asset pack
Get this asset pack and 139 more for $59.99 USD
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Embark on a magical journey through the realms of Fantasy Dreamland.
This all-inclusive asset pack is a treasure trove for game developers, offering everything you need to create immersive and visually stunning games.
Asset Content:
- Enemy sprites for your game!
- 6 different bosses sprites!
- 4 different variations for each!
- 24 total boss monsters!
- 4 directions walk!
- 4 directions idle!
- Dead sprite included!
- Included Battlers for RPG Maker!
- Usable on any game engine! (Unity, Godot, GameMaker, RPG Maker...)
- Note: This is part of the Fantasy Dreamland World.
License:
- You are free to use on personal or commercial projects!
- You can edit or modify to fit your game!
- Credits to ElvGames!
- You cannot resell this asset pack not even modified!
- You cannot claim this asset pack as yours!
Purchase
Get this asset pack and 139 more for $59.99 USD
Buy Now$3.99 $1.99 USD or more
On Sale!
50% Off
In order to download this asset pack you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:
Bosses Sprites 1 - Fantasy Dreamland.zip 2 MB
Development log
- 22.09.19 - Fixed Boss walking sprite!Sep 19, 2022
- 22.09.07 - Bosses? Yes!Sep 07, 2022
Comments
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I have already purchased ELV and intend to purchase other assets from you, but I believe it would add much more value to these assets if you included attack and damage animations for enemies and bosses.
Hello, I'm currently working on it! :D
Thank you for responding, I also wanted to say that your work is incredible and I'm looking forward to this update!
does it have animations too?
just 4 direction walking animation and dead sprite.
Are there also side-view battlers of the enemy monsters here too?
if you mean RPG Maker ones, yes, they're also included, the enemies pack also got side-view battlers.
the boss of the thumbnail has a weird walking cycle, I fixed it myself, just reporting it if you want to fix.
fixed it, thanks for reporting! :D